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I started a test file with this setting enabled and it added just the kick I was looking for. But if you like your JRPGs to have a little more bite, I recommend enabling the "All enemies are super strong" setting. If you're not here for a nail-biting challenge, no worries, you're still in for a good experience. I don't really feel compelled to strategize against them since I can get away with most anything provided I don't try to play using my ears. Bosses, in particular, aren't as threatening as I'd like. I've been playing Dragon Quest 11 without any Draconian settings enabled, and while I'm enjoying it immensely, I do wish it was a little harder. But once you turn them off, you can't turn them back on during that playthrough, so choose your settings wisely. If you start with a few Draconian settings enabled and decide you don't like them, you can turn them off at any point by talking to any of the priests scattered around the world. Because once you start the game, you can't turn them on. If you want to use any Draconian settings, figure out which ones beforehand. Shypox: characters randomly fail to act in battle.All enemies are super strong: enemies are tougher.Reduced experience from easy fights: enemies below your level yield little or no experience.No armor: you cannot equip any defensive items.No shopping: you can't buy items from shops, meaning you can only use what you find and craft.No fleeing from battle: you cannot escape from battle if things go south.These are optional modifiers which not only make the gamer harder, but can fundamentally change the way you play it. When you first start a new save file, you're given the option to activate a number of "Draconian Quest" settings while naming your character. If you don't like it (it's easy to lose sight of characters moved behind enemies), you can easily enable a fixed "classic" camera in the settings.ĭraconian Quest settings are cool, but you can't activate them whenever Moving during combat is a fluff feature and has no impact on anything. "What's the benefit of moving around?" I wondered. This confounded me for my first hour or two: I'd try dodging attacks and sneaking up behind enemies but fights would play out exactly the same regardless. Against bosses or tougher enemies, I'll assume direct control and switch everyone to "Follow Orders."ĭragon Quest 11 is a turn-based JRPG, but it also gives you the option to roam freely around battle arenas during combat. I haven't found much need for the "Don't Use MP" tactic, and "Mix It Up" is just a worse version of "Fight Wisely" in my experience. Support characters: Focus On Healing (heal characters missing a third or more of their health).Magic characters: Show No Mercy (spam spells like mana's going out of style).Melee characters: Fight Wisely (use a mix of normal attacks and abilities).Player character: Follow Orders (manual control).
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